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Mahjong tiles organized

Hong Kong Style Mahjong Rules

Master the fundamentals with our beginner-friendly guide

The Basics

Players: 4 (East, South, West, North)

The Set: 144 tiles

Suits

Dots

Dots

Bamboo

Bamboo

Characters

Characters

Honors

Winds (East, South, West, North)

Winds (East, South, West, North)

Dragons (Red, Green, White)

Dragons (Red, Green, White)

Flowers/Seasons: 8 bonus tiles

Flowers and Seasons tiles

Flowers/Seasons: 8 bonus tiles

The primary goal of Hong Kong Mahjong is to be the first player to form a winning hand. A complete winning hand consists of 14 tiles, arranged into specific combinations.

These 14 tiles are divided into two main categories:

  • Sets (Mentsu): Four distinct combinations of three (or sometimes four) tiles.
  • The Eye (Pair): One pair of two identical tiles.

A winning hand is achieved by combining Four Sets + One Pair.

Understanding the Set (Mentsu)

A "set" is one completed grouping of tiles required to win. There are four main ways you can build a set. While you only need four sets to win, they can be formed in various ways:

Pong (碰), Chow (吃), Kong (槓)

Each of these represents a different method of tile collection, which is explained in detail in the following sections.

Method 1: The Pong (碰)

A Pong (碰) is the simplest set: Three identical tiles.

There are two types of Pongs:

  • Self-Drawn Pong: You draw all three matching tiles yourself during your regular turns. You keep this concealed in your hand until you win.
  • Declared Pong: If you have a matching pair (e.g., two 5-Dots) and any other player discards that exact tile, you can call out "PONG!" This claim takes precedence over a Chow. You reveal your matching pair, take the discarded tile, and place the resulting Pong face-up on the table for all to see. You then discard one tile to end your turn.

Method 2: The Chow (吃)

A Chow (吃) is a set of three consecutive tiles in the same suit. Examples include 4-5-6 Dots or 1-2-3 Bamboo.

Important Constraints:

  • • You can only form a Chow from a tile discarded by the player on your immediate left.
  • • If another player calls "Pong" on that same discarded tile, they take priority, and you cannot form your Chow.

When the player to your left discards a tile that completes your Chow sequence, you call "CHOW!" You reveal your sequential tiles, take the discarded tile, and place the Chow set face-up on the table. You must then discard one tile from your hand.

Method 3: The Kong (槓)

A Kong (槓) is an aggressive and specialized set: Four identical tiles.

While you only need four sets to win (totaling 12 tiles + 2 for the pair = 14), a Kong counts as a complete set. When you form a Kong, you draw a replacement tile from the back of the wall to restore your hand to 13 tiles, allowing you to continue play towards four sets.

There are three ways to form a Kong:

  • Self-Drawn/Concealed Kong: You draw all four identical tiles yourself. You reveal them, place them face-down with the outer two flipped up (indicating a concealed set), and immediately draw a replacement tile. This is typically done to gain immediate bonus points.
  • Claimed/Melded Kong: If you already hold three identical tiles in your concealed hand and any other player discards the fourth, you call out "KONG!" This claim takes precedence over everything except a Win (Mahjong). You reveal the four tiles as a set on the table and draw a replacement tile.
  • Melded-on-Pong Kong: If you have already revealed a declared Pong (e.g., three revealed 5-Dots on the table) and you later self-draw the fourth matching tile, you can add it to the Pong to create a Kong, immediately drawing a replacement tile.

Special Tiles: Flowers and Seasons

Hong Kong Mahjong sets often include 8 additional tiles: 4 Flowers and 4 Seasons. These are bonus tiles. When you draw one, you reveal it immediately, set it aside, and draw a replacement tile. While they do not help you form any of the four sets needed to win, having specific pairs or sets of Flowers/Seasons will contribute significant bonus points (Faan) to your score.

How to Win: Declaring Mahjong

The game is won when you have successfully formed a hand of Four Sets + One Pair. However, you cannot declare a win just by having the right combination of sets; you must also meet the agreed-upon Minimum Faan (Point) requirement.

In HK Mahjong, players usually agree on a limit (e.g., "1 Faan" or "3 Faan") that every winning hand must meet. This is critical: if your combination of sets and bonus tiles does not equal or exceed this minimum Faan value, you are not allowed to declare a win.

Scoring (The "Faan" System)

In HK Mahjong, you usually agree on a minimum Faan (point) requirement before starting (typically 1 or 3 Faan). If your hand doesn't meet the limit, you cannot declare a win.

Common Faan Values:

Hand Type Description Faan
Common Hand (Ping Wu) Four Chows and a non-honor pair. 1
All Pongs Four Pongs/Kongs and any pair. 3
Clean Suit Only one suit + Honor tiles. 3
Pure Suit Only one suit, no Honors. 6
Great Dragons Pongs of all three Dragons (Red, Green, White). 8

Winning and Paying

Winning by Discard: The person who threw the tile pays the winner the full amount. The other two players pay nothing (or a reduced amount depending on local house rules).

Winning by Self-Draw (Zimo): This is the "gold standard." All three players must pay the winner, usually doubling the score.

Essential Etiquette

  • 1.Don't touch the wall out of turn: It's considered bad luck and ruins the flow.
  • 2.Call your moves: Clearly say "Pong," "Chow," or "Sik Hu" (Win) so everyone knows why you're grabbing a tile.
  • 3.The "Dead Tile" Rule: Once a tile touches the table surface during a discard, it is considered played and cannot be taken back.

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